AI Insights · Timothy · October 2023
Top 5 Snake Games on Android in Switzerland Q3 2023
Explore the performance of the top 5 snake games on Android in Switzerland during Q3 2023, detailing trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 snake games on the Android platform in Switzerland demonstrated varied performance across downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides insights into the trends observed for each game.
Snake.io - Fun Snake .io Games
The game experienced a fluctuating revenue trend, peaking at approximately $36K in the week of July 24 and then gradually declining to around $15K by the end of September. Downloads saw a peak of 1.3K in late July but dropped to 387 by the last week of September. Weekly active users started at 9.5K at the end of June, rose to 10.8K by the end of July, and then declined steadily to 7.3K by the end of the quarter.
Tangled Snakes
Revenue for this game showed significant fluctuations, with a notable peak of $109K in the week of August 21, before dropping to around $6.8K by the end of September. Downloads were highest in mid-July at 1.7K and saw a sharp decline, reaching just 104 by the end of September. Weekly active users followed a similar pattern, starting at 3.6K at the end of June, peaking at 4.9K in mid-July, and then declining to 3.1K by the end of the quarter.
Snake Run Race・3D Running Game
This game had a modest revenue performance with a peak of $10.7K in mid-July and several weeks with zero revenue. Downloads were relatively stable, starting at 631 at the end of June and ending at 354 by late September. Weekly active users were consistent, starting at 3.9K and ending at 4.1K, with minor fluctuations throughout the quarter.
slither.io
While this game did not generate revenue during the quarter, it maintained a steady download rate, starting at 364 at the end of June and peaking at 445 by the end of September. Weekly active users showed a gradual increase from 3.4K at the end of June to 3.9K by the end of September.
Snake Clash!
Released in early August, this game saw its revenue peak at approximately $48.6K in the week of September 11 and then decline to $16.9K by the end of the month. Downloads also increased from 190 in the first week to 740 by the second week of September, before slightly declining to 518 by the end of September. Weekly active users showed a steady increase from 185 in early August to 1.3K by late September.
For more detailed insights and analytics on these games, visit Sensor Tower.